Name Links Attributes Description Supported Platforms 3D Actives Turns normal active objects into (flat) 3D sprites. Yes No No No No No No No OpenGL - 3D Sprites Renders 3D sprites. Yes No No No No No No No OpenGL - Base Base window for other OpenGL objects to draw to. Yes No No No No No No No OpenGL - Camera Perspective view camera for 3D sprites. Yes No No No No No No No OpenGL - Clear Control Lets you clear the colour and depth buffers. Yes No No No No No No No OpenGL - Lighting (Advanced) Controls the lighting in the OpenGL scene. Yes No No No No No No No OpenGL - MS3D Load and render MilkShape 3D models. Yes No No No No No No No OpenGL - Texture Bank Holds a variable number of textures. Yes No No No No No No No OpenGL - Texture External Loads textures from external image files. Yes No No No No No No No OpenGL - 3D Sprites Advanced An advanced version of the 3D sprites component of OpenGL. Yes No No No No No No No OpenGL - Bitmap Font This extension draws 2D text in OpenGL using bitmap fonts. Yes No No No No No No No OpenGL - Bullet Debug Draw Add-on to the Bullet Physics extension to quickly visualize the simulation. Yes No No No No No No No OpenGL - Bullet Physics Early beta version of 3D physics extension using Bullet physics library. Yes No No No No No No No Raycasting Object Official extension or is supported by Clickteam. Renders a 3D perspective in a 2D map. Yes No No No No No No No